Release 1.1.2


What's new

Grphaics & shaders

* Graphics optimizations for better performance especially for Android and Quest builds

* New DLSS support (currently in preview). It is only available in HD variant, also due to a few issues with Unity, there are a currently a few limitations: 1) Doesn't work in RT build yet, 2) requires screen space reflection. 

* Ground & sky mapping improved

* Optimized shaders and added option to use simple shaders for performance gains. 

UI & UX

* New actor loader options that controls behaviours when loading an actor model. eg. You can now choose to retain certain settings when switching actor models.

* Actor menu items has additional plus button that will load the model as addition instead of the default replace. 

* Updated translations

Model controls

* Optimized IK calculation

* Reworked feet on floor adjustments and brought back the tiptoe setting. When raising feet position above ground, it will lift the entire model instead of bending legs in order to maintain the leg pose as much as possible. The adjustment is now the distance from the toe bone (instead of ankle previously) to the floor.

* Material settings 

    * Added cast shadow option, 

    * Simple shader switcher, mainly for stage models to improve performance when a complex stage model is used.

    * Share material option within the group 

    * New surface options. 

Built-in model updates

* New model control settings that incorporated several body morphs and material settings to allow changing body shape and look in one place.

* Multiple presets available as individual entries within the library.

Files

DanceXR HD Pro_win64_1.1.2.376.7z 98 MB
Nov 28, 2021
DanceXR LW Pro_win64_1.1.2.376.7z 108 MB
Nov 28, 2021
DanceXR HD Lite_win64_1.1.2.376.7z 98 MB
Nov 28, 2021
DanceXR LW Lite_win64_1.1.2.376.7z 108 MB
Nov 28, 2021

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